Agones Documentation

Documentation and usage guides on how to develop and host dedicated game servers on top of Agones.

Release version: 1.44.0

These pages show you how to get up and running as quickly as possible in Agones.

If you are new to Agones, start with Overview to get familiar with Agones' features and services.

The Installation guide will take you through creating a Kubernetes cluster and getting Agones installed.

The Getting Started section will have your first GameServer up and running, and then have you spinning up Fleets after that.


Overview

Agones is a library for hosting, running and scaling dedicated game servers on Kubernetes.

Prerequisite Knowledge

Foundational knowledge you should know before starting working with Agones.

Install and configure Agones on Kubernetes

Instructions for creating a Kubernetes cluster and installing Agones.

Getting Started

Quickstarts for getting up and running with Agones

Guides

Guides for deeper integrations with Agones

Common Integration Patterns

Common patterns and integrations of external systems, such as matchmakers, with GameServer starting, allocating and shutdown.

Tutorials

Agones Tutorials

Reference

Reference documentation for Agones Custom Resource Definitions

Examples

List of available code examples

Advanced

Advanced Guides, Techniques and walk-throughs

Frequently Asked Questions

Third Party Content

Content created by our community

Documentation Editing and Contribution

How to contribute to the docs


Last modified November 5, 2024: Update Supported Kubernetes to 1.29, 1.30, 1.31 (#4024) (a0d1614)