Matchmaker requires game server process registration
GameServer players are sent to.
In this scenario, the
GameServer process will need to self Allocate when informed by the matchmaker that players
are being sent to them.
WarningThis does relinquish control over how
GameServers are packed across the cluster to the external matchmaker. It is likely
it will not do as good a job at packing and scaling as Agones.
- Read the various references, including the GameServer and Fleet reference materials.
- Review the specifics of Health Checking.
- See all the commands the Client SDK provides - we only show a few here!
- If you aren’t familiar with the term Pod, this should provide a reference.
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Last modified February 20, 2024: Document `Distributed` pod scheduling. (#3662) (24e7f83)