Matchmaker requires game server process registration

A scenario in which a Matchmaker requires a game server process to register themselves with the matchmaker, and the matchmaker decides which GameServer players are sent to.

In this scenario, the GameServer process will need to self Allocate when informed by the matchmaker that players are being sent to them.

Reserved Lifecycle Sequence Diagram

Next Steps:

  • Read the various references, including the GameServer and Fleet reference materials.
  • Review the specifics of Health Checking.
  • See all the commands the Client SDK provides - we only show a few here!
  • If you aren’t familiar with the term Pod, this should provide a reference.

Last modified July 17, 2024: Introduce external resource(s) on multiplayer game programming to docs (#3884) (03a0a4c)