Matchmaker requests a GameServer from a Fleet
This is the preferred workflow for a GameServer, in which an external matchmaker requests an allocation from one or more Fleets
using a GameServerAllocation
.
GameServer
starting, allocating and shutdown.GameServerAllocation
resource for convenience, but these same patterns can be applied
when using the Allocation Service instead.
This is the preferred workflow for a GameServer, in which an external matchmaker requests an allocation from one or more Fleets
using a GameServerAllocation
.
A scenario in which a Matchmaker requires a game server process to register themselves with the matchmaker, and the matchmaker decides which GameServer
players are sent to.
Run a small Fleet for the new version of your GameServer
to ensure it works correctly, before rolling it out to all your players.
After a GameServer
has completed a player session, return it back to the pool of Ready GameServers
for reuse.
How to run multiple concurrent game sessions in a single GameServer process.
Find a GameServer
that has room for a specific number of players.
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